This PR introduces multi-camera rigs and various fixes and improvements described in closed issues.
Closes #9 - Painting skeletal meshes and landscapes enabled
Closes #17 - Included with camera rig changes
Closes #24 - Added import and export option for semantic labels
Closes #25 - Added to the README
Closes #27 - Added explanation to the README, changing image size not fixed yet
Closes #29 - Added explanation to the README
Closes #32 - Fixed post-process materials to produce valid alpha
Closes #33 - Enabled multi-camera rigs, no fix for the Take Recorder
Closes #35 - Added advice to the README
This PR introduces multi-camera rigs and various fixes and improvements described in closed issues.
Closes #9 - Painting skeletal meshes and landscapes enabled Closes #17 - Included with camera rig changes Closes #24 - Added import and export option for semantic labels Closes #25 - Added to the README Closes #27 - Added explanation to the README, changing image size not fixed yet Closes #29 - Added explanation to the README Closes #32 - Fixed post-process materials to produce valid alpha Closes #33 - Enabled multi-camera rigs, no fix for the Take Recorder Closes #35 - Added advice to the README