ydrive / EasySynth

Unreal Engine plugin for easy creation of synthetic image datasets
MIT License
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Depth and normals render as RGB occasionally #44

Open fpanjevic opened 1 year ago

fpanjevic commented 1 year ago

Describe the bug Instead of depth and normal images, UE renders RGB images.

To Reproduce No consistent repro available. It happens somewhat randomly without a clear pattern.

Expected behavior RGB, depth and normal images rendered.

Configuration (if applicable):

fpanjevic commented 1 year ago

Additional info:

  1. During depth image rendering, UE viewport displays the depth buffer, but images are rendered as RGB
  2. During normal rendering, UE viewport still displays the depth buffer and images are rendered as RGB
fpanjevic commented 1 year ago

I was able to solve work around the problem by adding semantic classes to the semantic class list (even though I don't need them). Not sure if it's a consistent workaround, thought.

ERGOWHO commented 9 months ago

Hi I have the same problem. And adding semantic classes will not help. I am not sure what caused this, did you have any solution?