ydrive / EasySynth

Unreal Engine plugin for easy creation of synthetic image datasets
MIT License
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Normals mapping fix #57

Closed NikolaJov96 closed 1 year ago

NikolaJov96 commented 1 year ago

This PR updates the way normals are exported and adds the explanation to the README.

Previously, output image colors were calculated by taking absolute values of the normal vector axis. Now, colors are calculated using the formula (axis + 1.0) / 2.0, preserving the vector orientation.

Image examples in the README are updated accordingly.