Closed mhfan closed 2 years ago
https://github.com/yds12/mexe/blob/c3573891e37fb101ec8eea964c57467000bb2748/src/types.rs#L5
It's a good suggestion, thanks. I'll do it, or if you want to open a PR, feel free to (let me know). In this case, I'd keep the constants (character names) as they are, but apply the fix to the Operator enum.
Operator
Done here: https://github.com/yds12/mexe/commit/6438ecf3462cce67c22209116ac046060cecbf24
https://github.com/yds12/mexe/blob/c3573891e37fb101ec8eea964c57467000bb2748/src/types.rs#L5