yeatmanlab / AFQ-Browser

Browser-based visualization tools for AFQ results
BSD 3-Clause "New" or "Revised" License
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Increase default 3D panel size #168

Closed richford closed 6 years ago

akeshavan commented 7 years ago

For PR #176 @arokem @jyeatman @anotherjoshsmith what do you think of this new layout? The major changes are:

1) made padding around titles/text smaller so that I could make windows larger (specifically, the 3D window) 2) removed gray background - I think the dashed lines are enough to separate the different canvases 3) added subtitles to each canvas @richford thinks its a little crowded - in the future I can add a hide/show help button, but I think for first-time users it helps them know what to click

smaller UI changes include: 1) a pointer cursor on the table hover so you know to click it 2) larger margins on buttons, so you know its a button and not a label

screen shot 2017-11-02 at 3 07 43 pm
richford commented 7 years ago

Also add note to mobile browser users that AFQ-Browser is not supported on mobile platforms.

richford commented 7 years ago

You also mentioned using a three.js loadingManager https://threejs.org/docs/#api/loaders/managers/LoadingManager to show a loading animation.

Or better yet, use https://www.npmjs.com/package/loadscreen with an example shown here: https://codepen.io/Astrak/pen/OpwEZj?editors=0010

akeshavan commented 7 years ago

@richford added a 700px breakpoint & a message saying to use desktop: https://github.com/yeatmanlab/AFQ-Browser/pull/176/commits/c83f0ae47fc11eadc09f72e22a9bf6e72dad0dcb

richford commented 6 years ago

Resolved by #176.