yeelp / Distinct-Damage-Descriptions

Adding physical D&D-style damage types to Minecraft to deepen the combat
MIT License
10 stars 4 forks source link

[BUG] No Custom Damage Support II #48

Closed Xarmat-GitHub closed 3 years ago

Xarmat-GitHub commented 3 years ago

44 related

Still I can not get it to work. Here is some testing and my config / scripts:

Config: https://pastebin.com/syLejn4H Custom Script: https://pastebin.com/bzgnezqA (in config/distinctdamagedescription/damageTypes/holy_damage_type.json Note: I delete all comments, also the Version Number on top. Only the JSON Format stayed.

Testing Items / Mobs:

ToolTips: None or only "bludgeoning"

Console Testing: Only Bludgeoning, no holy damage


yeelp commented 3 years ago

"ddd_" prefix is needed. Can I have a copy of the log? I definitely feel like something isn't set up correctly

yeelp commented 3 years ago

Found the problem while working on #49

See this? [(ddd_holy,0.5)]

You need a space. It needs to be: [(ddd_holy, 0.5)]

Very silly, I know. I've fixed it in #49. The space is no longer required. My bad. 1.3 will take some time, so just add the space for now.

Xarmat-GitHub commented 3 years ago

On nice, thanks for the info. 👍