Is your feature request related to a problem? Please describe.
Players (especially those that use the vanilla hunger bar style despite the increased max hunger) may want the ability to regenerate health when hunger is 90% or higher, but that is not an option unless they want to write the script themselves, which not many people can do.
Describe the feature you'd like
To fix this, a new option should be added to the hunger regen settings, named 90_PERCENT. Selecting this option means that your hunger level must be at least 90% of your max hunger (9 full shanks out of 10 on the DEFAULT hunger bar display) in order for hunger regen to kick in.
For example, suppose a player has 95 out of 100 hunger and /gamerule naturalRegeneration is enabled.
VANILLA: Player regenerates health as hunger level is at least 18 (out of 100).
VANILLA_LIKE: Player does not regenerate health as hunger level is below the required threshold of 98 (out of 100).
90_PERCENT (new): Player regenerates health as hunger level is at least 90% = 90 out of 100.
DISABLED: Player never regenerates health from hunger alone.
Another example: Suppose a player has 8 out of 10 hunger and /gamerule naturalRegeneration is enabled.
VANILLA: Player does not regenerate health as hunger level is below the required threshold of 18 (out of 10).
VANILLA_LIKE: Player regenerates health as hunger level is at least 8 (out of 10).
90_PERCENT (new): Player does not regenerate health as hunger level below the 90% threshold = 9 out of 10.
DISABLED: Player never regenerates health from hunger alone.
Describe why this feature belongs in Scaling Feast
Scaling Feast includes an option to modify hunger-based HP regen behavior, however, the "intuitive" option of the 90% threshold does not currently exist as one of the options, which is why I'm suggesting that option.
Describe alternatives you've considered
It may be possible to write a CraftTweaker script to do what you wanted, however, that requires CraftTweaker to be installed, which not all players will want to have to use for just that one thing. A separate mod would likely lead to the same problem, and data packs are out of the question as the Minecraft version (1.12) is too old for that.
Is your feature request related to a problem? Please describe. Players (especially those that use the vanilla hunger bar style despite the increased max hunger) may want the ability to regenerate health when hunger is 90% or higher, but that is not an option unless they want to write the script themselves, which not many people can do.
Describe the feature you'd like To fix this, a new option should be added to the hunger regen settings, named
90_PERCENT
. Selecting this option means that your hunger level must be at least 90% of your max hunger (9 full shanks out of 10 on theDEFAULT
hunger bar display) in order for hunger regen to kick in.For example, suppose a player has 95 out of 100 hunger and
/gamerule naturalRegeneration
is enabled.VANILLA
: Player regenerates health as hunger level is at least 18 (out of 100).VANILLA_LIKE
: Player does not regenerate health as hunger level is below the required threshold of 98 (out of 100).90_PERCENT
(new): Player regenerates health as hunger level is at least 90% = 90 out of 100.DISABLED
: Player never regenerates health from hunger alone.Another example: Suppose a player has 8 out of 10 hunger and
/gamerule naturalRegeneration
is enabled.VANILLA
: Player does not regenerate health as hunger level is below the required threshold of 18 (out of 10).VANILLA_LIKE
: Player regenerates health as hunger level is at least 8 (out of 10).90_PERCENT
(new): Player does not regenerate health as hunger level below the 90% threshold = 9 out of 10.DISABLED
: Player never regenerates health from hunger alone.Describe why this feature belongs in Scaling Feast Scaling Feast includes an option to modify hunger-based HP regen behavior, however, the "intuitive" option of the 90% threshold does not currently exist as one of the options, which is why I'm suggesting that option.
Describe alternatives you've considered It may be possible to write a CraftTweaker script to do what you wanted, however, that requires CraftTweaker to be installed, which not all players will want to have to use for just that one thing. A separate mod would likely lead to the same problem, and data packs are out of the question as the Minecraft version (1.12) is too old for that.