With super starve damage being a thing. I was thinking if the starve timer could also be affected where the timer for it lessens as you take more and more starve damage.
I think by default it's 4 seconds per damage, which is about 80 ticks. So if you took starve damage... the tick timer can lower by 2 ticks until it reaches 10 ticks, since that's about half a second of damage immunity if you took damage from hugging some cacti or stood on some magma blocks.
The starting timer could also be adjustable if one wants to increase or decrease the timer for starve damage to damage you.
With super starve damage being a thing. I was thinking if the starve timer could also be affected where the timer for it lessens as you take more and more starve damage.
I think by default it's 4 seconds per damage, which is about 80 ticks. So if you took starve damage... the tick timer can lower by 2 ticks until it reaches 10 ticks, since that's about half a second of damage immunity if you took damage from hugging some cacti or stood on some magma blocks.
The starting timer could also be adjustable if one wants to increase or decrease the timer for starve damage to damage you.