After implementing uEntity, the player controller script works, but the chicken script seems to fail at all timing related tasks, if any of you guys have the chance to look at chickenController and how its used in the Chicken script and Chicken prefab lmk
After implementing uEntity, the player controller script works, but the chicken script seems to fail at all timing related tasks, if any of you guys have the chance to look at chickenController and how its used in the Chicken script and Chicken prefab lmk