Closed zkita closed 3 years ago
Hello this is normal behavior as players connects thought proxy, so they have IP of proxy. You can access real IP of player through Waterdog_IP
variable in client data from LoginPacket
.
is it implement or we should do it and add it?
I do not understand the question. The answer to the problem is above.
i say how to get it's real ip in pmmp plugin Alemiz? any good examples?
You can access real IP of player through Waterdog_IP variable in client data from LoginPacket.
In waterdog plugin or pmmp plugin?
Its a proxy
Closing due to inactivity.
All players who access my server have the same IP, and my staff cannot ban IP as it ends up banning everyone. Any solution?