yesdog / Waterdog

Waterdog, a Yesdog fork of Waterfall/BungeeCord that adds Bedrock support.
MIT License
186 stars 37 forks source link

Issues and more issues #4

Closed ghost closed 5 years ago

ghost commented 5 years ago

Actually if you use nukkit, hologram don't have tag 'alwaysVisible'

AND

Server.getInstance().dispatchCommand(player, "command");

not works well. image

Actually, you can see, if you use command who exist on dispatching, server says not exists. If you use yourself, seems to work.

ghost commented 5 years ago

About Holograms:

image

ghost commented 5 years ago

Another bug:

image

If you are on lobby and someone enter, and after you go to factions another proxy server, player list is not reseted

ghost commented 5 years ago

Another bug:

image

image

If you are on hub server and have 20/20 food level and you go to factions where you have 10/20 food level, client force to have food you have on hub (20/20) and you can get hurt by server having 20/20 level food :d

ghost commented 5 years ago

Another bug:

image

ScoreboardPacket is not reseting on transfer.

colinrgodsey commented 5 years ago

Scoreboard fixed in https://github.com/yesdog/Waterdog/commit/7e05b95c4d1754a08a07384a8b1a2ddd4515e1b1

Dispatch command wont work the way you're trying. it needs to use the CustomMessage packet (0x75) using the standard Bungeecord registered message keys.

We don't manipulate entity metadata in a way that could issues with holograms, so not sure what the problem is there.

ghost commented 5 years ago

What about food problem? @colinrgodsey