yeznasni / rubiks-cube-challenge

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Engine: Picking #6

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Implement Picking Support.

* use screen coords to define a ray in 3d space
* given a ray, find intersecting object(s)

Ideas: 

Pick information can be given back in the form of:
 * an event
 * function call: (GetSelectedObjects(x,y))

Original issue reported on code.google.com by cwloc...@gmail.com on 10 Sep 2007 at 3:36

GoogleCodeExporter commented 8 years ago
Changed to task.

Original comment by ctbo...@gmail.com on 20 Sep 2007 at 8:41

GoogleCodeExporter commented 8 years ago
You should go ahead and update your progress on this task.

Original comment by ctbo...@gmail.com on 20 Sep 2007 at 8:43

GoogleCodeExporter commented 8 years ago
I havent started on this task yet. It has become clear that it will be 
implemented  
and integrated throughout the scene management system. (which right now is the 
most 
part of the "Engine."

Original comment by cwloc...@gmail.com on 21 Sep 2007 at 5:49