I'm digging into the code trying to see if there is a way I can use the the pose estimate from one face to transform another. Basically, I want to detect the pose of source face A, and generate a textured model of target face B, transform face B so it has the same pose as face A, and then output an image.
I tried simply applying the Euler angles you get from "--isPose True" in meshlab but the resulting adjustments weren't right.
It seems like there should be a simple way to do this within the demo_texture.py script, but I'm having trouble wrapping my head around the matrix transformations. Any tips?
I'm digging into the code trying to see if there is a way I can use the the pose estimate from one face to transform another. Basically, I want to detect the pose of source face A, and generate a textured model of target face B, transform face B so it has the same pose as face A, and then output an image.
I tried simply applying the Euler angles you get from "--isPose True" in meshlab but the resulting adjustments weren't right.
It seems like there should be a simple way to do this within the demo_texture.py script, but I'm having trouble wrapping my head around the matrix transformations. Any tips?