Open lonelywm opened 4 years ago
I keep ep and tp to be 'zero' and sp to be 'random' in 3dmm
sp = bfm.get_shape_para('random') ep = bfm.get_exp_para('zero') vertices = bfm.generate_vertices(sp, ep) tp = bfm.get_tex_para('zero') colors = bfm.generate_colors(tp) colors = np.minimum(np.maximum(colors, 0), 1)
The generated images are almost the same. (I generate the BFM.mat, BFM_info.mat, BFM_uv.mat, pncc_code.mat based on your tutorial)
I keep ep and tp to be 'zero' and sp to be 'random' in 3dmm
The generated images are almost the same. (I generate the BFM.mat, BFM_info.mat, BFM_uv.mat, pncc_code.mat based on your tutorial)