yfeng95 / face3d

Python tools for 3D face: 3DMM, Mesh processing(transform, camera, light, render), 3D face representations.
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Why 1000-p? #62

Open PaTricksStar opened 4 years ago

PaTricksStar commented 4 years ago

https://github.com/YadiraF/face3d/blob/2fc26906d159a11398cd3e7a9b3f16b6f8937da3/examples/3_transform.py#L100 Newbie here. I think p here is the distance between the camera and the face. And I donot know why the far clip plane is at -100 while the near clip plane is at 1000. Why they are not positive value?