Closed philh99 closed 12 years ago
The .img files should all actually be .bin files to convert (that's how it works for me)
It does say they should be image files, which I take to be either .img, .bin or .iso. The program doesn't complain about the image file, it does extract.
Oh I see what you've done wrong. The .apk and .zpak you need is the USA one not the EUR!!!
Thanks, I have been on the xda developers forum and seen this. I have just downloaded the data.rar from one particular thread and I have successfully converted my first game and it does play. Colin McRae Rally. Thank you very much for the replies
And, of course, thank you so much for a great program.
I have a couple of .img files I have ripped which all run on Psxdroid, so I am sure the images are good.
I have extracted everything, including the last update of Crash, after the 2.3.4 update.
I have left everything on default this time and converted Grand Tourismo 2 - Arcade disk, which is said to be working on the compatibility list. I have then copied files to my phone, but they show the updating... screen briefly, then return to the previous menu. I have tried to run without the SD Card in to confirm it is looking for the data on the SD Card and I do receive the message that the SD Card is not present, so I am happy everything is setup and copied to the correct place, as per the instructions.
I do not receive any errors or messages while running the program.
Here are the contents of the psxperia.log file:
[I] PSXperiaTool initialized, outputting to: H:\stuff\Phone\PSXPERIA.\output [I] Starting build with PSXPeria Converter version 2.0 Beta [I] Checking to make sure all files are there. [I] Using data from Crash Bandicoot EUR Version 1.0.3, CRC32: 7C33475B [D] Done checking data. [I] Creating temporary directory. [D] Created temporary directory at, ..psxperia.648 [I] Copying icon if needed. [I] Replacing strings. [D] Replacing strings in XML data. [D] Writing to temporary file: ..psxperia.648\assets\AndroidManifest.xml.tmp [D] Successfully cleaned up and done with string replacement. [D] Writing to temporary file: ..psxperia.648\assets\ZPAK\metadata.xml.tmp [D] Successfully cleaned up and done with string replacement. [D] Writing to temporary file: ..psxperia.648\res\values\strings.xml.tmp [D] Successfully cleaned up and done with string replacement. [D] Writing to temporary file: ..psxperia.648\ZPAK\metadata.xml.tmp [D] Successfully cleaned up and done with string replacement. [D] Done with string replacement. [D] Done replacing strings. [I] Patching game. [I] Making a copy of game. [D] Done patching game. [I] Generating PSImage. [I] Beginning PSImage compression. [I] Generating image TOC. [D] Done generating PSImage [D] Deleting temporary patched game. [I] Generating ZPAK. [I] Generating zpak file from directory ..psxperia.648\ZPAK with compression = false [D] Done with ZPAK creation. [D] Done generating ZPAK at ..psxperia.648\NCXA00000_1.zpak [I] Generating default ZPAK. [I] Generating zpak file from directory ..psxperia.648\assets\ZPAK with compression = true [D] Done with ZPAK creation. [D] Done generating default ZPAK at ..psxperia.648\assets\NCXA00000_1.zpak [I] Done processing, generating output. [D] Moving files around. [D] Running command: [.\aapt-windows.exe package -f -F H:\stuff\Phone\PSXPERIA.\output\com.sony.playstation.NCXA00000_1.apk.unsigned -S ..psxperia.648\res -M ..psxperia.648\assets\AndroidManifest.xml -I .\android-framework.jar ..psxperia.648] [I] Signing apk H:\stuff\Phone\PSXPERIA.\output\com.sony.playstation.NCXA00000_1.apk.unsigned to H:\stuff\Phone\PSXPERIA.\output\com.sony.playstation.NCXA00000_1.apk [I] Done. [I] APK file: H:\stuff\Phone\PSXPERIA.\output\com.sony.playstation.NCXA00000_1.apk [I] Data dir: H:\stuff\Phone\PSXPERIA.\output\data\com.sony.playstation.NCXA00000_1\files\content [I] Deleting temporary directory [I] Done. .
NCXA00000_1
WinXP - 32bit, but also tried Win7 - 32 bit