yin / yngine

Automatically exported from code.google.com/p/yngine
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Use decorator pattern for model generators #11

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
There should be a simple way to define visual properties of generated model. By 
passing decorator instances before generating actual model, developer can 
control vertices, normals, textures and texture coordinates, shaders, etc.

Everything is hard-coded right now.

Original issue reported on code.google.com by yinotaurus on 11 Dec 2010 at 1:31

GoogleCodeExporter commented 8 years ago
All attributes of models can now be decorated in the ModelBuilder pipeline.

Original comment by yinotaurus on 16 Dec 2010 at 12:35