yiotro / Antiyoy

A source code of android game called 'antiyoy'.
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Online multiplayer functionnality ? #13

Closed xolider closed 6 years ago

xolider commented 7 years ago

Hi ! I like very much your game, and I've thinked about a new functionnality: playing online !

I know i'ts a very hard and long work but this can makes your game better, I've already created Android applications and tryed to create games. I would have forked your project, but i suppose you have built it using LibGdx, which i don't know really how it works.

yiotro commented 7 years ago

Hi.

Yeah, online would be nice but at this point I don't think that I can support that.

poida commented 7 years ago

@yiotro what about integrating with something like Google Play Game Services?

yiotro commented 7 years ago

Same answer. I don't know how to do online multiplayer in any form. I have no experience with it.

dpoetzsch commented 6 years ago

I love this game and I'm keen to give it a go. I looked into google play game services and I think it should be possible to implement it, even with AIs, using this technique https://stackoverflow.com/a/40333790/3594403.

For now, is there already anything I can use for a start?

yiotro commented 6 years ago

Little update to my previous comment: I've saw how client sends and receives info from server in libgdx, but that's all.

About your last question: I don't know how those services work and what do they need. Also, source code that handles game mechanics requires huge refactoring if you want to add network feature.