yisianlim / Chronicles_Of_Eden

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Christopher Brown Feedback #62

Closed littlebutactuallybigben closed 6 years ago

littlebutactuallybigben commented 6 years ago

When the UI is implemented the player should be able to discern what is being thrown based on the icon.

This is actually a good idea and not hard to implement. This will stop the player from accidentally throwing the wrong item.

This was only a scene created for the playtest. The actual game will allow the player to learn things as they go rather than just starting them off with all the items.