1. Run LoginServer on 64bit machine
2. Register GameServer.
3. See "TOTAL: 0" in received configs.
The problem is - as far as I know - in packet headers. I used to sent Lh which
means unsigned long + short. We all know that on 64bit machines long = 8 bytes,
and on 32bit its 4bytes which is correct. Possible solution is to rename all Lh
to Ih. For better compatibility with longer packets use '<IH' format.
Original issue reported on code.google.com by Drajwer@gmail.com on 29 Jun 2010 at 11:56
Original issue reported on code.google.com by
Drajwer@gmail.com
on 29 Jun 2010 at 11:56