Open robin-ynput opened 1 week ago
The inheritance tree looks great. Let's proceed with your suggestion for the rendering workflow. I propose renaming SequenceRenderer to ClipRenderer since the medium could be either video or an image sequence.
Regarding the operators, let's create a separate issue for that. @tweak-wtf, could you please suggest the inheritance structure? We discussed it some time ago in a meeting, and you know the best approach to implement.
Is there an existing issue for this?
Please describe the feature you have in mind and explain what the current shortcomings are?
Initially discussed here: https://github.com/ynput/LabLib/pull/27/files#r1801765261
For renderer:
BasicRenderer
as minimal as possible and rename itRendererBase
SequenceRenderer
SequenceRenderer
andSlateRenderer
inherit fromRendererBase
For operators:
How would you imagine the implementation of the feature?
Are there any labels you wish to add?
Describe alternatives you've considered:
No response
Additional context:
No response