Open tokejepsen opened 2 years ago
We should be very careful here as I saw too many broken scenes just because of animated everything on camera. (like Aperture sizes, aspect ratio, scale etc.) creating too many issues down the line.
Not sure what is the black list of locked attributes and Film Offset specifically should be on the white list as you suggest.
The easiest thing to do would be to make this validator optional, so in these rare cases you could turn it off completely
The easiest thing to do would be to make this validator optional, so in these rare cases you could turn it off completely
We have completely disabled this validator in our config. Will see if we get any issues down the line.
It's been a year since. What is the verdict on this issue @tokejepsen @m-u-r-p-h-y ?
Dont have an answer to the direction but something to add that related to this validator is that "camera scale" was a major issue on our most recent production. This attribute does not translate to other DCCs and there is not really a reason for using it since you can just adjust the focal length instead.
the best solution imo would be to have a default list of locked attributes in settings (we can discuss what attributes we should include in defaults)
this way every studio can add/remove attributes based on their specific project needs
also making the validator optional (but default on) is the right way to go.
Describe the bug This validator does not allow any animation on some of the camera attributes.
To Reproduce Steps to reproduce the behavior:
Expected behavior It seems like some (if not all) of the attribute that are locked with this validator, do get the data across to the other DCCs (for example Nuke interprets the film offset). So this validator needs to be revised and potentially either be reduced in scope or removed alltogether.
[cuID:OP-6749]