I'm currently in the process of developing a plugin for Storyboard Pro (SBP). When I add SBP as an Additional Application and launch AYON in dev mode, the launcher seem to not aware of the SBP plugin that I've created and uploaded to the server.
My current work around is to edit "applications.json" and "settings.py" in the Application's server folder to make SBP one of the default Application. Then the development workflow work as expected.
Expected Behavior:
When using the AYON launcher to launch an Additional Application with in development plugins, it will use the development code.
Version
1.0.0
What platform you are running on?
Windows, Linux / Ubuntu
Steps To Reproduce:
Upload A barebone version of SBP Plugin to AYON server
Setup a DEV bundle with SBP and specify a local path for the plugin
Add Storyboard Pro as and Additional Application.
Launch SBP using AYON launcher
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[X] I have added the relevant labels to the bug report.
I've just realized that Application v1.0.0 also requires editing the constants.py in both the client and server folder to make SBP pro appears properly in the Application Launcher.
Is there an existing issue for this?
Current Behavior:
I'm currently in the process of developing a plugin for Storyboard Pro (SBP). When I add SBP as an Additional Application and launch AYON in dev mode, the launcher seem to not aware of the SBP plugin that I've created and uploaded to the server.
My current work around is to edit "applications.json" and "settings.py" in the Application's server folder to make SBP one of the default Application. Then the development workflow work as expected.
Expected Behavior:
When using the AYON launcher to launch an Additional Application with in development plugins, it will use the development code.
Version
1.0.0
What platform you are running on?
Windows, Linux / Ubuntu
Steps To Reproduce:
Are there any labels you wish to add?
Relevant log output:
No response
Additional context:
No response