When there was no taskEntity passed, task name was filled correctly but if not task name was None, passed down the line and causing crashes. This change is trying to find taskEntity and fill task name properly.
Testing notes:
Difficult to test as it depends on specific creator login at the end. But running something like this in Maya script editor should test it:
Changelog Description
When there was no
taskEntity
passed, task name was filled correctly but if not task name wasNone
, passed down the line and causing crashes. This change is trying to findtaskEntity
and fill task name properly.Testing notes:
Difficult to test as it depends on specific creator login at the end. But running something like this in Maya script editor should test it: