Closed martastain closed 7 months ago
Cross-referencing this discussion on Discord that mentions the syncing currently skips invalid names completely and not just "strips/replaces" invalid characters.
Not sure why the sync behavior described there differs from what this issue describes.
Cross-referencing this discussion on Discord that mentions the syncing currently skips invalid names completely and not just "strips/replaces" invalid characters.
Not sure why the sync behavior described there differs from what this issue describes.
Yes, I've just made another attempt. Creating an asset with a space in the name doesn't sync for me.
I'm experiencing the same with the SG syncer where shots named like _2d_shot
are synced as 2d_shot
When an entity with unsupported characters is synced to ayon, characters are just stripped/replaced with underscores. We should store the original kitsu name in a label fileld.