just another feature that will help with testing gameplay elements.
it will have "cheats" like god mode.
a couple of commands for spaning objects near the player ship for testing.
a command that will freeze all ships and bullets except for the player so the devloper/tester, can move around and see stuff and then unfreeze.
this may help replcate situations that can cause bugs etc.
and a command that outputs objects attribute values, and method that lets the developer log stuff on the console (even if godot already has a console log for that).
the console can be made with godots GUI nodes, others a couple of these consoles around.
just another feature that will help with testing gameplay elements.
it will have "cheats" like god mode.
a couple of commands for spaning objects near the player ship for testing.
a command that will freeze all ships and bullets except for the player so the devloper/tester, can move around and see stuff and then unfreeze.
this may help replcate situations that can cause bugs etc.
and a command that outputs objects attribute values, and method that lets the developer log stuff on the console (even if godot already has a console log for that).
the console can be made with godots GUI nodes, others a couple of these consoles around.