this is the screen the player will be sent to when the game start or after the level is done.
before the player starts a level he will have a briefing after the level is done he will have a debriefing.
both will have the same function, a sound file with a narrator explaining the mission, a rich text area that will add text by a timer (a skip btn to skip the text being added by timer).
there will be a place for an image to show the level "map", for briefings visuals.
a text area for the goals/objectives.
in debriefing there will be no map but there will be a place for medals if the player unlocked an achievement or did a bonus objective.
this is the screen the player will be sent to when the game start or after the level is done.
before the player starts a level he will have a briefing after the level is done he will have a debriefing.
both will have the same function, a sound file with a narrator explaining the mission, a rich text area that will add text by a timer (a skip btn to skip the text being added by timer).
there will be a place for an image to show the level "map", for briefings visuals.
a text area for the goals/objectives.
in debriefing there will be no map but there will be a place for medals if the player unlocked an achievement or did a bonus objective.