Closed yoel123 closed 2 months ago
when stuff explodes there will also be a visual shockwave, not distortion.
its like an expanding white ring (well that's exactly what it is.
can be done with animation node or tween or just gdscript.
it will be a scene with an attribute for its size.
oh ye its done a month ago. https://www.youtube.com/watch?v=YoD2RPAqxME&ab_channel=yoelgodotspacesim
after this my vfx worries is over. i can port it to unity and unreal engines if i wish so.
when stuff explodes there will also be a visual shockwave, not distortion.
its like an expanding white ring (well that's exactly what it is.
can be done with animation node or tween or just gdscript.
it will be a scene with an attribute for its size.