another way to make credits is to rent part of your Wearhouse. as your the only place with a Wearhouse in this system this shod be a little profitable.
but warehouse space is valuable for trade and trade is much more profitable, it all depends on your situation.
how will it be done in code? basically, warehouse space will be reduced, and the reduced value will be stored on a variable called "rented_Wearhouse_space" and each turn you will get a few credits for that.
another way to make credits is to rent part of your Wearhouse. as your the only place with a Wearhouse in this system this shod be a little profitable.
but warehouse space is valuable for trade and trade is much more profitable, it all depends on your situation.
how will it be done in code? basically, warehouse space will be reduced, and the reduced value will be stored on a variable called "rented_Wearhouse_space" and each turn you will get a few credits for that.