I'm tired of not being able to put ramp shadows on these things since they're structures, so I've moved them down to the floor plane (layer 2).
And because we often use stairs (actually tiles, but they make people think they're stairs) that look like this:
and not this: (ugly) (how structure stairs look (not floor tile))
we now have stairs (structure) that look like the above!
And tiny map fixes because
IceMeta stairs in mining now use above ^ better looking stairs
Added some ramp shadows to Gax stairs
Fixed an access-related bug I noticed while doing the maptainer test a few months ago lol
Why is this good for the game?
Lets me do my job better and map faster!!!
Testing
Will do
Changelog
:cl:
experimental: Actual stairs (currently only exist on IceMeta) are now visually rendered lower than some objects, you make report if see any issue yes?
mapping: The stairs found in mining on IceMeta now look a bit nicer
mapping: The stairs in the garden on NVS Gax now have some nice shading
mapping: The botanist's windoor between hydroponics and the kitchen on NVS Gax can no longer be opened with RD access (lol, lmao even)
/:cl:
Document the changes in your pull request
I'm tired of not being able to put ramp shadows on these things since they're structures, so I've moved them down to the floor plane (layer 2).
And because we often use stairs (actually tiles, but they make people think they're stairs) that look like this:![image](https://github.com/yogstation13/Yogstation/assets/143908044/03bfd277-284f-48e7-b43b-5814d9995429)
and not this: (ugly) (how structure stairs look (not floor tile))![image](https://github.com/yogstation13/Yogstation/assets/143908044/926711c3-1e4b-4a6d-a2d3-a4b7acf8bf60)
we now have stairs (structure) that look like the above!
And tiny map fixes because
Why is this good for the game?
Lets me do my job better and map faster!!!
Testing
Will do
Changelog
:cl: experimental: Actual stairs (currently only exist on IceMeta) are now visually rendered lower than some objects, you make report if see any issue yes? mapping: The stairs found in mining on IceMeta now look a bit nicer mapping: The stairs in the garden on NVS Gax now have some nice shading mapping: The botanist's windoor between hydroponics and the kitchen on NVS Gax can no longer be opened with RD access (lol, lmao even) /:cl: