Open yolomachine opened 7 years ago
3d texturing based on height levels + procedural noise generation
https://www.seedofandromeda.com/blogs/49-procedural-gas-giant-rendering-with-gpu-noise
https://www.seedofandromeda.com/blogs/58-procedural-heightmap-terrain-generation
http://www.mbsoftworks.sk/index.php?page=tutorials&series=1&tutorial=24
3d texturing based on height levels + procedural noise generation