yomishino / FFXIVAetherCompass

18 stars 21 forks source link

[Bug] Shows incorrectly on a Ultrawide Monitor #14

Closed Dajova closed 1 year ago

Dajova commented 2 years ago

So i just got a ultrawide monitor and i noticed today that the compass does not indicate rightly where the marker is. It was fine on my 16:9 one, so im guessing its not calculated to handle any other ratio?

image

togreglove commented 2 years ago

I also have this issue, but not on an ultrawide. My monitor is 2k, but I play in Full HD fullscreen windowed mode via GPU scaling. It feels like the plugin is getting the screen resolution from a source that disagrees with the actual visual representation. The mod almost always points behind and to the left of the target. I don't seem to remember this happening prior to a few weeks ago, and I've been screen scaling for almost a year.

image

Notes: The UI dimensions in the config are the correct 1920x1080 for Full HD, and the rectangle showing active area renders correctly (I assume) 80 pixels from the borders.

togreglove commented 2 years ago

It's Dynamic Resolution. Turned it off and all is well again. Sorry for bothering you. Unless you wanna try compensating, which would be cool, but I'm good just turning it off.

yomishino commented 2 years ago

Thank you for the information.

I don't have much time to work on it these days, so for now you'll probably have to rely on the workaround (and also thank you for figuring that out for me). I'll look into it though once I have time.

yomishino commented 1 year ago

Closed for now because the issue does not seem reproducible. Please feel free to reopen the issue if it happens again.