Then repeat, and you can see the camera position keeps growing.
This doesn't seem the intended behavior.
There's also a separate sequence of presses where the camera stops moving at all, if you experiment, no matter how many times you hit moveTo(3,5,2) or moveTo(-5,2,1). Maybe I misunderstand this method, and this is expected.
--
On a related note, how to correctly move the camera for third person view of a moving character that updates each frame? Maybe could add this to the docs?
I tried: moveTo, setTarget, add the camera as a child of a target object, etc. still not really sure what's right. Thanks for this great library btw!
In some cases,
moveTo
moves to an incorrect position.Using this example, https://yomotsu.github.io/camera-controls/examples/basic.html
Press the buttons:
Then repeat, and you can see the camera position keeps growing. This doesn't seem the intended behavior.
There's also a separate sequence of presses where the camera stops moving at all, if you experiment, no matter how many times you hit moveTo(3,5,2) or moveTo(-5,2,1). Maybe I misunderstand this method, and this is expected.
--
On a related note, how to correctly move the camera for third person view of a moving character that updates each frame? Maybe could add this to the docs?
I tried:
moveTo
,setTarget
, add the camera as a child of a target object, etc. still not really sure what's right. Thanks for this great library btw!To Reproduce
Steps to reproduce the behavior:
Code
No response
Live example
No response
Expected behavior
target should move to coordinates described by the button
Screenshots or Video
No response
Device
Desktop
OS
Linux
Browser
Chrome