Open Jinxishihenian opened 3 weeks ago
I guess it may be the problem caused by taking a collision using radiographic detection.
https://threejs.org/examples/?q=games#games_fps I noticed that this example also uses an octree for collision detection, and the effect is excellent, and I have found no problems so far, I don't know if it helps this bug.
Collision detection anomalies
1.When initialized, it cannot be moved when the moving object is larger than other objects. 2.When a moving object jumps, it can overlap with other objects.