Closed WedgeSparda closed 5 years ago
Setting cancelsTouchesInView
will probably solve it.
If it works for you, feel free to submit a PR.
If not, please write a minimal app the reproduces this problem, so I can check it.
I downloaded the source code and modified the setupPanGesture
method like this:
private func setupPanGesture() {
addConstrainedSubview(panGestureView)
for edge: NSLayoutConstraint.Attribute in [.top, .bottom, .left, .right] {
constrain(panGestureView, at: edge, diff: -edge.inwardSign * margin)
}
let panGesture = UIPanGestureRecognizer(target: self, action: #selector(didDrag(_:)))
panGesture.cancelsTouchesInView = false
panGestureView.addGestureRecognizer(panGesture)
}
But didn't work :(
So I created this test project so you can see what happens. As you can see, if scroll drag starts on one of the labels, it works fine, but if starts on one of the multisliders, then scroll doesn't happen.
Hope you can point me in the right direction.
Thanks.
BTW: Great job with this library.
Thanks for test project, it helped me solve this!
Hi.
I have an issue with this slider. I'm using several MultiSliders in a tableview but when I try to scroll it, If my pan gesture starts on one of the MultiSliders, the gesture is captured by the slider and scroll doesn't work until I start panning from outside the sliders.
Is there any possibility to improve the slider to propagate the pan to superview if we needed?
Thanks.