Closed GoogleCodeExporter closed 8 years ago
Okay, I'll try to focus on that feature for the next release:)
Eventually I expect to have all classes wrapped, so it's just a matter of time.
: p.s. maybe i shouldn't make such posts here, in "Issues"? : )
That's okay, this way I know what to concentrate on to make the wrapper more
useful to
people.
Original comment by andres.traks
on 4 Apr 2010 at 8:25
::Okay, I'll try to focus on that feature for the next release:)
-- great! hope it would be soon : P (indoor physics work just fine, wanna test
it in
the outdoor scene. I recently used ODE(Open Dynamics Engine) and it's
HeightField was
extremely buggy and slow : \ I suppose Bullet's solver and impulse system
design
would produce more accurate results)
Original comment by i.prog...@gmail.com
on 4 Apr 2010 at 9:47
HeightfieldTerrainShape implemented as of r45.
The vehicle demo now uses it. BvhTriangleMeshShape also works for this purpose,
so if
you want, you can try both of them.
Original comment by andres.traks
on 5 Apr 2010 at 1:07
Original issue reported on code.google.com by
i.prog...@gmail.com
on 4 Apr 2010 at 4:31