Closed GoogleCodeExporter closed 8 years ago
Character controllers have always seemed to be more trouble than they're worth.
At the moment, a workaround would be to make a character controller class
yourself by extending IActionInterface, which can be inherited freely. A
similar implementation of what is needed can be found here:
https://code.google.com/p/bullet-xna/source/browse/branches/bullet-noxna/BulletN
oXna/BulletNoXna/BulletDynamics/Character/ICharacterControllerInterface.cs
https://code.google.com/p/bullet-xna/source/browse/branches/bullet-noxna/BulletN
oXna/BulletNoXna/BulletDynamics/Character/KinematicCharacterController.cs
Original comment by andres.traks
on 26 Jun 2013 at 9:36
Done.
https://github.com/AndresTraks/BulletSharp/commit/e370909296c201014f6043102fd508
62ad10cb50
Original comment by andres.traks
on 23 Dec 2014 at 9:22
Original issue reported on code.google.com by
ondrej.p...@keenswh.com
on 29 Apr 2013 at 1:53