Open 2439905184 opened 2 years ago
The library is still under heavy development. The background textures can be toggled off in the editor.
The main model (rendered incorrectly in the middle) is still being worked on. The meshes are generating correctly, but the masks are not being applied properly for some reason. I am still investigating.
Thanks for the test project. I have the same issue with @2439905184 , and curious about is this test project still investigating?
It's been a while since I've looked at this, but from my notes, a stencil buffer needs to be emulated in order for the model to render properly. Godot does not expose a stencil buffer to user code, which is what makes this difficult.
I do plan on continuing to work on this, but my main focus right now is vpuppr and finishing the next release
I use the sample from live2d offical website's download.Missed eyes render. I want to know what caused this.