Closed youarereadingthis closed 1 year ago
But for some reason it IS called clientside.
What the fuck?
My temporary measure is to trace for the player each tick, but that only hits one player at a time so if it hits a dead player first then you're immortal in that spot as you can't be traced.
But for some reason it IS called clientside.
What the fuck?
My temporary measure is to trace for the player each tick, but that only hits one player at a time so if it hits a dead player first then you're immortal in that spot as you can't be traced.