Closed younger32 closed 1 month ago
let player; let obstacles = []; let gameOver = false;
function setup() { createCanvas(400, 400); player = new Player(); }
function draw() { background(220);
if (!gameOver) { player.update(); player.display();
if (frameCount % 60 === 0) { obstacles.push(new Obstacle()); }
[let player; let obstacles = []; let gameOver = false;
if (frameCount % 60 === 0) { obstacles.push(new Obstacle()); }](url)
let player; let obstacles = []; let gameOver = false;
function setup() { createCanvas(400, 400); player = new Player(); }
function draw() { background(220);
if (!gameOver) { player.update(); player.display();
[let player; let obstacles = []; let gameOver = false;
function setup() { createCanvas(400, 400); player = new Player(); }
function draw() { background(220);
if (!gameOver) { player.update(); player.display();