Open maccxs opened 4 years ago
Ok, a philisophical question: Do we actually need to present the user with the Main Menu option at the end of a level?
I mean. you start the campaing, so you should expect to have to play it through. When i win a level, i want to continue to the next level, not end the game.
The user still has the option to go back to the menu with the Q-key.
So, my suggestion: Maye we just remove the Main Menu option from the canvas that shows when the users wins a level. Just let it be continue.
Then there is no more room for any confusion and anger.
Agreed
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Am 24.06.2020 um 20:27 schrieb holke notifications@github.com:
Ok, a philisophical question: Do we actually need to present the user with the Main Menu option at the end of a level?
I mean. you start the campaing, so you should expect to have to play it through. When i win a level, i want to continue to the next level, not end the game.
The user still has the option to go back to the menu with the Q-key.
So, my suggestion: Maye we just remove the Main Menu option from the canvas that shows when the users wins a level. Just let it be continue.
Then there is no more room for any confusion and anger.
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Allerdings braucht Q dann noch beide Buttons d.h. es ist nicht nur ein Text Change sondern auch ein Button Change oder ein ganz anderer cnavas
Von meinem Telefon gesendet
Am 24.06.2020 um 20:27 schrieb holke notifications@github.com:
Ok, a philisophical question: Do we actually need to present the user with the Main Menu option at the end of a level?
I mean. you start the campaing, so you should expect to have to play it through. When i win a level, i want to continue to the next level, not end the game.
The user still has the option to go back to the menu with the Q-key.
So, my suggestion: Maye we just remove the Main Menu option from the canvas that shows when the users wins a level. Just let it be continue.
Then there is no more room for any confusion and anger.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub, or unsubscribe.
Ich bin mir sicher, dass wir eine gute Lösung finden. Und im Notfall können wir es auch erst mal so lassen. Es ist ja wahrscheinlich nicht jeder gleichzeitig mit Maus und Tastatur unterwegs .... Das ist echt richtig richtig gut geworden. Von meinem Telefon gesendet
Am 24.06.2020 um 20:28 schrieb margritklitz@gmail.com:
Agreed
Von meinem Telefon gesendet
Am 24.06.2020 um 20:27 schrieb holke notifications@github.com:
Ok, a philisophical question: Do we actually need to present the user with the Main Menu option at the end of a level?
I mean. you start the campaing, so you should expect to have to play it through. When i win a level, i want to continue to the next level, not end the game.
The user still has the option to go back to the menu with the Q-key.
So, my suggestion: Maye we just remove the Main Menu option from the canvas that shows when the users wins a level. Just let it be continue.
Then there is no more room for any confusion and anger.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub, or unsubscribe.
Q hat im Moment die Optionen
Retry und MainMenu
da müssten wir doch nichts ändern, oder?
See #168 for a concept where the Success canvas only continues the game.
I let a test user play and two times he pressed Main menu instead of Continue by accident. He tended to use both keys and mouse. If the bottom button is selected and I quickly press the top one this does not work. This might make our users angry when they are near the last level and then by accident go back to main menu. Either we have to make this a little more fail safe or we have to introduce a further text that asks the user if they are sure they want to go back. Maybe this is not a big problem. When Main-Menu is pressed we could make an autom. text change that asks the user if they are sure, then... ok it's not that easy. Maybe we leave it as it is. I am torn.