Closed holke closed 4 years ago
What this has in common with #80 is a kind of inventory system for things the player can collect. Here it’s toilet paper, in the other level it’s face masks. Think this can be done quite easily by storing a list of integers in the player class, one for each type of item corresponding to the number of items the player has. Then a add item and remove item function and we should be done. Let’s just not do the work twice and once one of us has it implemented tell the others.
See issue #86 for the inventory
Hey,
first well working verison of the level testable: https://github.com/youvsvirus/youvsvirus-unity/tree/levelsupermarket
I still have to work on some kinks:
Feedback is highly welcome!
The player needs to get to the supermarket, grab some toilet paper and get home again.