youvsvirus / youvsvirus-unity

Unity version of the you vs virus game.
GNU General Public License v3.0
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Implement Level 3 #80

Closed holke closed 4 years ago

holke commented 4 years ago

Collect face masks for the local hospital.

holke commented 4 years ago

Requires #86

holke commented 4 years ago

While working on this I want to ask for your opinion:

Which way is better:

  1. there is one mask on the map and when the player collects it a new one appears. Like snake.
  2. all n masks are on the map at the same Time.
maccxs commented 4 years ago

I like both :-)

holke commented 4 years ago

A first version is online. Still rudimentary and does not abort if the player gets infected. But you can check it out for a first look.

maccxs commented 4 years ago

Sorry, that things got lost. yesterday. Saw the commit message. I like the mask counter and the rotation of the masks. Really nice :-) I like it :-) Is it intended that there are so many NPCs? Can't be, because it's impossible not to get infected. Also, unfortunately, unity crashed while playing the level. Second time I could play to the end, so maybe not a bug after all. What do you think about taking the Canvas that I introduced in levelgethome for all levels? So not different endscreens when the player fails but the Canvas appears in the game? Then I would do this for the levelsupermarket and the party level as well. You could simply copy the game objects and the button controller from levelgethome. Then the end game controller sets the canvas as active when the game is lost or finally won. Next scene then would be the intro to party level.

holke commented 4 years ago

Thanks for your feedback :) Of unity crashes again please let me know!

This is still wip, things that will change: