[16:27:08.131] Loading Plugins from 'D:\SteamLibrary\steamapps\common\BONELAB\Plugins'...
[16:27:08.133] ------------------------------
[16:27:08.144] Melon Assembly loaded: '.\Plugins\BoneLibUpdater.dll'
[16:27:08.145] SHA256 Hash: '325e9455cb6b586f3f9f58e68b5650bd650f7728d2dd04ee616f2fd3499d0e13'
[16:27:08.157] [ERROR] System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies.
at (wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesInternal(System.Reflection.ICustomAttributeProvider,System.Type,bool)
at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00013] in :0
at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in :0
at System.Reflection.Assembly.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00000] in :0
at System.Attribute.GetCustomAttributes (System.Reflection.Assembly element, System.Boolean inherit) [0x00014] in :0
at MelonLoader.MelonUtils.PullAttributesFromAssembly[T] (System.Reflection.Assembly asm, System.Boolean inherit) [0x00000] in <6425afb6ac6a429aaf770255d2f7de57>:0
at MelonLoader.MelonUtils.PullAttributeFromAssembly[T] (System.Reflection.Assembly asm, System.Boolean inherit) [0x00000] in <6425afb6ac6a429aaf770255d2f7de57>:0
at MelonLoader.MelonAssembly.LoadMelons () [0x0008c] in <6425afb6ac6a429aaf770255d2f7de57>:0
at MelonLoader.MelonHandler.LoadMelonsFromDirectory[T] (System.String path) [0x000aa] in <6425afb6ac6a429aaf770255d2f7de57>:0
at MelonLoader.Core.Initialize () [0x0006e] in <6425afb6ac6a429aaf770255d2f7de57>:0
Index, Steam, Download Bonelib and run on patch 5
[16:27:07.295] ------------------------------ [16:27:07.296] Game Name: BONELAB [16:27:07.296] Game Developer: Stress Level Zero [16:27:07.301] Unity Version: 2021.3.16f1 [16:27:07.301] Game Version: UNKNOWN [16:27:07.302] ------------------------------
[16:27:07.615] Preferences Loaded! [16:27:07.628] [Il2CppUnityTls] Patching mono_unity_get_unitytls_interface... [16:27:07.628] [Il2CppUnityTls] Patching il2cpp_unity_install_unitytls_interface... [16:27:08.099] [Il2CppUnityTls] Calling Il2CppInstallUnityTlsInterface...
[16:27:08.131] Loading Plugins from 'D:\SteamLibrary\steamapps\common\BONELAB\Plugins'... [16:27:08.133] ------------------------------ [16:27:08.144] Melon Assembly loaded: '.\Plugins\BoneLibUpdater.dll' [16:27:08.145] SHA256 Hash: '325e9455cb6b586f3f9f58e68b5650bd650f7728d2dd04ee616f2fd3499d0e13' [16:27:08.157] [ERROR] System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies.
File name: 'System.Runtime, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'
at (wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesInternal(System.Reflection.ICustomAttributeProvider,System.Type,bool)
at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00013] in:0
at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in:0
at System.Reflection.Assembly.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00000] in:0
at System.Attribute.GetCustomAttributes (System.Reflection.Assembly element, System.Boolean inherit) [0x00014] in:0
at MelonLoader.MelonUtils.PullAttributesFromAssembly[T] (System.Reflection.Assembly asm, System.Boolean inherit) [0x00000] in <6425afb6ac6a429aaf770255d2f7de57>:0
at MelonLoader.MelonUtils.PullAttributeFromAssembly[T] (System.Reflection.Assembly asm, System.Boolean inherit) [0x00000] in <6425afb6ac6a429aaf770255d2f7de57>:0
at MelonLoader.MelonAssembly.LoadMelons () [0x0008c] in <6425afb6ac6a429aaf770255d2f7de57>:0
at MelonLoader.MelonHandler.LoadMelonsFromDirectory[T] (System.String path) [0x000aa] in <6425afb6ac6a429aaf770255d2f7de57>:0
at MelonLoader.Core.Initialize () [0x0006e] in <6425afb6ac6a429aaf770255d2f7de57>:0