Obatala Changes: Each night* choose a dead player they regain there ability for the following day.
Auric Changes: Each night* choose 2 players u learn if at least one of them is evil. You have as many red herrings as minions in play.
Lemures Changes: Each night* choose a player, they die. Every third person you kill becomes an evil Lemures, once per game they will protect you from an execution. They learn who you are.
Author: Sandra