Open GoogleCodeExporter opened 9 years ago
Try reloading your textures and init your sprites again in the onResume method
Original comment by domiii.1...@gmail.com
on 24 Jun 2010 at 4:16
Could you fix this error in your trunk version?
Original comment by doqkh...@gmail.com
on 26 Jun 2010 at 4:28
I've reproduced it on HTC Dream and Samsung Galaxy S while making an
application based on your library. I'm not an expert in Android but from what
I've noticed while working with your library is that when window looses focus
the surface is being destroyed but later when getting focus it is not created
again - seems to be the reason for black screen.
Original comment by thopo...@gmail.com
on 7 Jan 2012 at 9:53
Original issue reported on code.google.com by
doqkh...@gmail.com
on 21 Jun 2010 at 5:21