The ImageFont class should simply store a map of characters to images. The
height and width of each character will be based on their images. The GameFont
interface will be adapted to support checking for the height of a single
character and of a String. In this fashion the limit of 256 characters imposed
by BitmapFont will also be lifted.
Original issue reported on code.google.com by MetroidF...@gmail.com on 7 Jun 2010 at 11:15
Original issue reported on code.google.com by
MetroidF...@gmail.com
on 7 Jun 2010 at 11:15