Closed qwertyuiopwm closed 2 months ago
Unsure why, but during runtime, it looks like the collision mask is reverted to the collision layer?
I can't seem to find anything about it online either.
Found out why. There was an undocumented property called "layers" that for some reset rewrites both the collision layer and mask.
Unsure why, but during runtime, it looks like the collision mask is reverted to the collision layer?
I can't seem to find anything about it online either.