Closed GoogleCodeExporter closed 9 years ago
Edit: if (this.maxX < SCREEN_MARGIN)
cx = SCREEN_MARGIN;
else if (this.minX > displayWidth - SCREEN_MARGIN)
cx = displayWidth - SCREEN_MARGIN;
if (this.maxY > SCREEN_MARGIN)
cy = SCREEN_MARGIN;
else if (this.minY > displayHeight - SCREEN_MARGIN)
cy = displayHeight - SCREEN_MARGIN;
Was firing too often and that is why they moved. It fired when the images were
on the screen.
Original comment by benni.fa...@gmail.com
on 13 Jan 2014 at 3:44
I don't understand, did you solve the problem or is there still an issue?
You can disable screen rotation with a simple attribute setting in
AndroidManifest.xml if I remember right...
Original comment by luke.hutch
on 15 Jan 2014 at 10:50
It's solved thanks. Well I hacked it. I just commented out those lines for now,
which seems to make it behave nicely. When they were not commented out, the
images could not retain position, scale, or angle. If that isn't the case for
others, maybe I just changed something in my code. Thank you, Awesome project :)
Original comment by benni.fa...@gmail.com
on 15 Jan 2014 at 11:46
On second thought I was probably meant to set maxX and maxY. That could have
been my issue, I didn't define them. If they fired too much they must have been
too small.
Original comment by benni.fa...@gmail.com
on 15 Jan 2014 at 12:04
OK, glad you solved it!
Original comment by luke.hutch
on 16 Jan 2014 at 5:37
Original issue reported on code.google.com by
benni.fa...@gmail.com
on 12 Jan 2014 at 11:48