Open ysh329 opened 5 years ago
Command line interface
Easy integration into regression build and test systems
Offline compilation of shaders written in OpenGL ES Shading Language (ESSL) into Mali GPU binary
This ensures that shaders compile properly without having to pass them through to target Mali GPU hardware as well as securing shader code confidentiality through distribution of pre-compiled shader binaries with OpenGL ES applications
Offline compilation of kernels written in OpenCL C
Test the validity of OpenCL kernels and view information about the compiled code
Verbose output of shader performance and errors number of execution cycles
Enables debugging and optimization of shaders
Mali Offline Compiler – Arm Developer https://developer.arm.com/products/software-development-tools/graphics-development-tools/mali-offline-compiler
https://www.khronos.org/opencl/